new AreaManager()
Properties:
Name | Type | Description |
---|---|---|
areas |
Map.<string, Area> |
Methods
-
addArea(area)
-
Parameters:
Name Type Description area
Area -
getArea(name)
-
Parameters:
Name Type Description name
string Returns:
-Area
-
getAreaByReference(entityRef)
-
Parameters:
Name Type Description entityRef
string Returns:
-Area
-
getPlaceholderArea() → {Area}
-
Get the placeholder area used to house players who were loaded into an invalid room
Returns:
Area -
removeArea(area)
-
Parameters:
Name Type Description area
Area -
tickAll(state)
-
Apply
updateTick
to all areas in the gameParameters:
Name Type Description state
GameState Fires: