new AreaManager()
Properties:
| Name | Type | Description |
|---|---|---|
areas |
Map.<string, Area> |
Methods
-
addArea(area)
-
Parameters:
Name Type Description areaArea -
getArea(name)
-
Parameters:
Name Type Description namestring Returns:
-Area
-
getAreaByReference(entityRef)
-
Parameters:
Name Type Description entityRefstring Returns:
-Area
-
getPlaceholderArea() → {Area}
-
Get the placeholder area used to house players who were loaded into an invalid room
Returns:
Area -
removeArea(area)
-
Parameters:
Name Type Description areaArea -
tickAll(state)
-
Apply
updateTickto all areas in the gameParameters:
Name Type Description stateGameState Fires: