new EntityFactory()
Methods
-
addScriptListener(entityRef, event, listener)
-
Add an event listener from a script to a specific item
Parameters:
Name Type Description entityRef
string event
string listener
function - See:
-
- BehaviorManager::addListener
-
clone(entity) → {Item|Npc|Room|Area}
-
Clone an existing entity.
-
createByType(area, entityRef, Type) → {type}
-
Create a new instance of a given npc definition. Resulting npc will not be held or equipped and will not have its default contents. If you want it to also populate its default contents you must manually call
npc.hydrate(state)
Parameters:
Name Type Description area
Area entityRef
string Type
Class Type of entity to instantiate
Returns:
type -
createEntityRef(areaName, id) → {string}
-
Create the key used by the entities and scripts maps
Parameters:
Name Type Description areaName
string id
number Returns:
string -
getDefinition(entityRef) → {Object}
-
Parameters:
Name Type Description entityRef
string Returns:
Object -
setDefinition(entityRef, def)
-
Parameters:
Name Type Description entityRef
string def
Object