'use strict';
const Party = require('./Party');
/**
* Keeps track of active in game parties and is used to create new parties
* @extends Set
*/
class PartyManager extends Set {
/**
* Create a new party from with a given leader
* @param {Player} leader
*/
create(leader) {
const party = new Party(leader);
this.add(party);
}
/**
* @param {Party} party
*/
disband(party) {
this.delete(party);
party.disband();
party = null;
}
}
module.exports = PartyManager;